Sure, I was bit over the top to my speculation. Still my line of thought stands considering that the PC segment was the training ground for next gen graphics. Now that game devs are completely untrained to the new techniques introduced by DX10 and DX11 (since there is no incentive not to be so), they would have to develop those skills from scratch by the time that the next gen of consoles will be released, which won't happen overnight.
X360 looked impressive at first but that was because developers were using techniques which they already knew from the PC arena (DX9, shader 3, HDR), X720 (or however it will be named), it would be far less so; since games are still written in DX9 code there would be no prior experience for anything new by then...
Maybe it won't take a millennium but certainly more than a (normal) lifetime to see photorealistic graphics.






Bookmarks