Quote Originally Posted by zalbard View Post
No.
All the modern accelerators even in multi-GPU setups struggle with Crysis with proper realistic resolution (4k x 3k).
So add a year for the tech to catch up at least.
Texture quality are also lacking. Need 2x-4x higher texture quality. 2-3 more years.
Geometry... is WAY behind. If you want photo realistic image quality in a 3D game you need 10-20x more polygons at least. That's 5-6 more years till it's actually possible to render that.
Current lighting is crap. We need raytracing. Realistic raytracing with huge resolutions won't be possible really soon, 5 years at minimum.
And now imagine creating this game. The content. Each model will take a TON of time to create. This game will take 5 games to develop for a HUGE studio.
So don't expect anything within the next 10 years for sure.
Photo-realistic.

Not physically perfect and exact to real life environments. Just has to look like it.

Slap some better lighting and massive AA onto gran turismo 5. That's photorealistic.

http://generationdreamteam.free.fr/a...alLifeJuly.jpg