That's because when you optimize for PC or porting if you like that name better (which is the same as optimize for Core 2) you need to avoid bottlenecks. Maybe they need to have a margin for the FSB also because they want the game to run smooth. of course there are other things to think of also. If the processor doesn't have bottlenecks it would be much more simple to port the game.
I have trouble to understand how sensitive some people are to criticism for the core 2, all things about that processor isn't super




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