Quote Originally Posted by gosh View Post
it's one explanation why GTA have bad performance and why some have noticed that it isn't a Core Hz problem but rather a FSB problem
Cut the craaaaaap man.
For God's sake...
You just can't get it... think about it... what will you do if some people ( and I know some that can and will do it just for fun ) play with the benchmark on two platforms, and also bench the C2Q's on various FSBs... all the way up and down and find no performance gain or loss ?

A real programmer can simply prevent such thing from happening, and wait... we haven't seen any game affected by that "limitation"... damn