If the clocks are increased by 5%, there can't be more than 5% gain. No way of doing that. 5% is the theoretical maximum, and it can never be exceeded. It doesn't matter if there are one or two cores.
...unless CF somehow starts to work more efficiently at different clockspeeds, which is more than awkward. And 5% core, 10% shader and 15% mem increase can't increase the performance more than 15% at max, no 30% performance increases. :P






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