Technically it is. Eric Demers posted this
So it sounds like cache can cause performance to scale greater than linearlyAs for super-linear performance, it's possible -- The actual amount of cache is increased as well as the number of functional units. That means that it's very possible for data to stay in cache longer in xfire, than in regular rendering on a single card. That will lead to performance higher than 2x.
On average, we are seeing scaling in the 1.75 ~ 1.85 range for xfire. Of course, this is at higher resolutions and/or higher settings.




Bookmarks