Not omissions, LOD caused by the distance difference, which is a normal function of pretty much any 3d game in existance.Much like how in Far Cry far away trees turned into 2d sprites? Same basic concept.
They need to do both images from identical distances to judge image quality. It's obvious the nvidia one is zoomed out further because you can see the grass start in the lower right hand corner, and it's obvious LOD is kicking in because the grass isn't rendered as anything but a green patch when anyone playing crysis can tell you nvidia cards DEFINITELY render the grass correctly.
Slightly different coloration. That's about it. Likely caused by the sun not being in an identical spot. Remember, the game does have a day/night cycle, so getting a shot using multiple cards at the EXACT same time of day would be nearly impossible. Look at the brightness of the lighting on the image and you can see this is a possibility. Crysis is one of the toughest games to take comparison shots on due to the day-night cycle.
Bookmarks