Quote Originally Posted by Syn. View Post
Yes this game looks nice, but its gameplay is from stone age.
This might sound a bit fan-boy-ish (again), but I feel that's untrue ...
The gameplay isn't in your objectives... Objectives are a means to an end, telling the story, giving you something to go by...
It's what happens in between, that makes the game...

So, by your account, in the "stone age", they had

a) large, open enviroments, which allows you to approach the situation in any way you want (some ways are better than others, but nothing's forced)

b) the ability to adapt your gear to the situation at hand, including a suit which supplies you with 4 different abillities, which further enhances the amount of options at your disposal

c) an advanced physics system which allows you to use litteraly everything in sight as weapons or distractions (HL2 did it, but not to the same extent)

d) AI which actually acts in a "human" and believable way


What I'm trying to say is, you focus too much on objectives (too much ET:QW and BF-series I believe, which isn't even a proper excuse), and too little on what goes on in between...

I don't know what you defines as "present-day" gameplay, but if it's along the lines of BF2, then I can duplicate you post to this:

go to flag a
capture flag a
hold flag a
repeat on flags b through z

Once again, you have to look at what's in between, and that's where the fun is...

Best Regards