Quote Originally Posted by LordEC911 View Post
Fail... you need to go read the whitepapers again, unless you like making stuff up.
The only thing you are correct on is pixel fillrate, memory bandwidth and bus size.


Yep, should be double the 725, aka 1450.


Yes, but each GPU has access to all the 256bit bus. It isn't like each GPU has to split a 128bit bus.
guys dont get your skirts up.. 64 texture units/half shader clock makes fermi mind boggling efficient and still beats 5870 (44gigatexel vs 68 gigatexel)

whitepaper doesnt state half/full or anything the shader clock.. only states "higher clock"

whitepaper @ v1.4 it wont remain @ v1.4 lol

only 64 texture units @ half shader clock cannot coexist.. one or the other will get whitepaper update.. but then again it still beats 5870s texturing power