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Thread: AMD's Radeon HD 6870 benchmarked? (updated more screens)

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    Quote Originally Posted by Calmatory View Post
    At least I am. Resolution (UNLESS IT CHANGES FIELD OF VIEW!) doesn't have ANYTHING to do with tesselation. The units which handle tesselation do not handle per-pixel operations, as far as I know, so there is no extra work for those units. The work remains the same regardless of the resolution.

    However, obviously even with tesselation, the resolution has impact on the framerate, because there is a limit how many operations the ROPs can do, and how many operations the TMUs can do. With bigger resolution they need to do more. And they also need a bigger share of the memory bandwidth, too.
    offcourse it will, tesselation impact on the anti-aliasing and anistrope filtering....... indirect lightning, and reflect............... It was not the case when ATI have release the API cause driver was optimised for it, but as Microsoft have choose a diferent path in DX11............. it's impact it a lot.......... For make it simple, tesselation don't kill the framerate, but the addtion of the filters uppon the surface tesselated do it.......
    Last edited by Lanek; 08-29-2010 at 09:41 AM.
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