I stand corrected, but this only applies to Crossfire scaling.
So it goes like this: If clockspeed(or amount of cards, processors, memory etc.) increases by 100%, performance can't increase by more than 100% UNLESS the internal efficiency of the chip increases aswell (In this case the additional cache increased the internal efficiency of crossfire, thus the +100% increase in performance).






Particle's First Rule of Online Technical Discussion:
Rule 2:
Rule 2A:
(
.
.








Bookmarks