Seems like the GTX-series launch is not far (1 to 5 days expected wating-time for delivery)! And Fuad is right!(if dollar = euro as common in PC-Land)
http://sallandautomatisering.nl/?red....php?pid=50760
€ 503,00
Chipset GeForce GTX 280
Geheugen 1024 MB
Type geheugen GDDR3
GPU snelheid 602 MHz
Geheugen snelheid 2214 MHz
Interface PCI-e 16x
RAMDAC 400 MHz
TV-out HDMI
Codenamed GT200, the GTX 280 GPU developed in 65nm process and has 1.4 billion transistors clocked at 602MHz. The processor clock, something that we use to call Shaders, works at 1296MHz and Nvidia's new chip has impressive 240 cores.
The GTX 280 card uses GDDR3 memory with 512-bit memory interface clocked to 1107MHz (2214MHz). The card has 141.7GB/s bandwidth and it comes with a total of 1GB memory.
The GT200 chip has 32 ROPs, 80 texture filtering units, 48.2 Gigatexels/sec texture filtering rate. The card supports HDCP, and HDVI via DVI to HDMI adapter and comes with two dual link DVI-I and a single HDTV out.
Ramdac is set to 400MHz, and the card itself is dual-slot with PCIe 2.0 interface and has one 8-pin and one 6-pin power connector. So, now you know.
http://sallandautomatisering.nl/?red....php?pid=50759
€ 348,00
Chipset GeForce GTX 260
Geheugen 896 MB
Type geheugen GDDR3
GPU snelheid 576 MHz
Geheugen snelheid 1998 MHz
Interface PCI-e 16x
RAMDAC 400 MHz
TV-out HDMI
Nvidias second GT200-based card will also be available for sale in about six days and here are the final details and clocks. Geforce GTX 260 is, as well, based on 65nm GT200 core that has 1.4 billion transistors, but this time clocked to 576MHz. Some of these transistors will sit disabled, as GTX 260 has two of ten clusters disabled.
The Shaders are clocked to 1242MHz and the card has a total of 192 Shaders (what used to be called Shader units are now called processor cores).
The card has an odd number of 896MB GDDR3 memory clocked at 999MHz (1998MHz effectively) and this is enough for 111.9GB/s bandwidth. The slower of the chips has 28 ROPs, 64 Texture filtering units and 36.9GigaTexels/second of texture filtering rate.
If you look at these specs closely, you will see that GTX 260 is the same as GTX 280, but with two clusters disabled. If GTX 280 has ten clusters, GTX 260 ends up at eight.
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(if dollar = euro as common in PC-Land)
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