Uhhhhh... I do not think so. Not even Crysis uses more than 2GB of system ram. In DX10 mode at 1600x1200 w/ 4xFSAA, Crysis uses only 1GB, not even 1.5GB. Having 4GB of ram just helps with map loading times and the swap buffers so that when exiting the game back into windows it can quickly resume normal operation. I do not think a 32-bit OS would be a problem for video cards with up to 2GB of video RAM.




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