Quote Originally Posted by Warboy View Post
Looks like another win for Nvidia. But from what i see, Is there a limit on FPS in UT3?



Also, The Rumored 112 shaders was for the New GTS

PS. I seems either the Beta Demo hates me or something, because its taking forever to install.
Based on price, this is a win for ATI, since the 2900XT competes with the GTS. Anyways, it doesn't matter that there's a FPS cap. Max FPS is not interesting. Who cares if you get 20000 FPS in certain areas, but only 6FPS when something explodes? Is average FPS an interesting figure in such cases? Obviously not. The key FPS figure should be min FPS, and the average FPS number needs to be biased to make min FPS count more than max FPS.

There was another rumor about 112 shaders for G92. That's what I was referring to.