Quote Originally Posted by Cold Fussion View Post
But that is a non typical example. Of course if the shadow maps are of a stupidly high resolution of 8192 the ram usage will be insane, but no sane developer is going to set the shadow map size so damn large.
no developer making a game for current consoles would anyway
it may seem stupidly high but you should see the difference it makes in skyrim you go from very blocky shadows at 4096 to fairly sharp shadows at 8192

4096 (blur is disabled) http://i3.photobucket.com/albums/y83...9/TESV4096.jpg
8192 http://i3.photobucket.com/albums/y83...ESV8192-00.jpg
and a few shots of it with a bunch of mods
http://i3.photobucket.com/albums/y83...reenShot11.jpg
http://i3.photobucket.com/albums/y83...nshot45140.jpg