Quote Originally Posted by tbone8ty View Post
what would higher or lower ROPs do? ive seen 64, 48, now 32 floating around.

hypothetically speaking say the SP are 2048 and texture units are 128. can u determine the ROPS from that?

this table seems to be more like the 7970 and 7950 specs mixed together
Rops are tied to the memory controller, in blocks of 4-8 rops per memory bus channel (usually 8 these days). 32 rops would be either a 256bit bus or a 512bit bus. For 384-bit it'd either be 24 or 48 rops. You can't divide 32 rops evenly to make said 384-bit bus, and as such it's probably fake just based off of that alone.