
Originally Posted by
Manicdan
im really wondering what the setback was too, why did servers workout fine and client has to get a new chipset? which then begs the question, is the server side not going to have the same features for power, simply because they dont care about cores being idle as much on servers? the TDP of a client chip is the limit for max, but can be reached in many ways based on how many cores are running. but for servers they expect it to just be running max load all the time and may not have required any special features to get that extra perf out of it.
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