Quote Originally Posted by Sn@ke:~ View Post
This is not pointed to you personally, but to the whole buggus in question.

"Windows 32bit" will only see and utilize no more than 4 gig (just a little under), but all the other programs installed will use eveything available. So when playing a game, it is not windows 32 managing the memory, but the game itself and the hardware in question (which is sort of a program on its own).

So basically you guys are half right and confuse.

Everything will be in use, but windows 32 will only use what it can, 2 different thing.
This is the first time I heard about games managing HW and memory. What is the OS good for than? I though the OS manages all HW resources including memory. If the OS cannot see it, how it could give the memory to the program?!

Second thing, the program itself is 32bit too. It can no way see 4 GB RAM and another GB's VRAM. We all know SW under 32bit OS could use up to 3 GB's and now you say it can use even 8 GB's? Or 16 GB's??