Quote Originally Posted by highoctane View Post
Last time I checked a std 32bit os had 4gb total shared address space for all AIC's including video cards.

This is not pointed to you personally, but to the whole buggus in question.

"Windows 32bit" will only see and utilize no more than 4 gig (just a little under), but all the other programs installed will use eveything available. So when playing a game, it is not windows 32 managing the memory, but the game itself and the hardware in question (which is sort of a program on its own).

So basically you guys are half right and confuse.

Everything will be in use, but windows 32 will only use what it can, 2 different thing.