If I was a business and there is any sort of limited availability, I'd be foolish not to capitalize on this opportunity. They are run on money, not love and hugs.
This doesn't mean that I want prices to go up, it just means that its in your interest as a consumer to get a product and at the lowest price possible, but its in their interest as a reseller to charge as much as they can get for whatever stock they have.
Where do you see the architecture is not scalable? If from here they can get all derivatives out of the door by years end, its a good execution, IMO. Keep in mind GF100 had problems they had (still have?) to iron out. Probably only after that they could proceed with next tape outs...
if fermi is so much scaleable why didnt they release it before that bloated big ass die that they call GF100 ???? marketing reason??? if so another fail reason by nvidia .... release what you can especially since you know fermi will be a problematic gpu ....
what i meant by fermi would be the low end part gf108 gf 106 and gf104
GF108 would have been the easiest one to do right .... yet it wont be out till late summer .....
Last edited by Sn0wm@n; 03-17-2010 at 09:18 AM.
Since when does a low end part gets released before a high end? (dont tell about 5870 vs 5970. 5970 is just two 5870 chips). The high end
is always the "proof of concept". Before it gets done and released, it would be foolish to go ahead with lower end parts.
Easiest to do? Why is that? Just because its smaller? LOL.. really LOL..
Good? Wow, you're clearly funnier than Charlie. Congrats!
Let me tell you what's proper good execution:
Enthusiast, Highend, Mid-high, midrange, midrange OEM, low-mid (and its OEM), lowend parts ALL in 6 months when the process ising up. Oh, and 3 months before the competitor's highend part even shows up.
If the base architecture was SO scaleable why are they struggling to get ANY part out? Suuuuuuuuuuuure, big GPUs are "ing hard to build" according to nVidia, but smaller Fermis are NOT big GPUs.
They're much smaller, so why are theyed up too?
Every GPU architecture is scalable. But in reality it seems ATI has way less problems scaling their designs up OR down.
I see we have yet another insider that not only knows how long Fermi derivatives took to develop but what state they're in too. You guys should really start your own sites and make some ad revenue for your trouble.
Who the hell said GF108 is bad too? Like I said, it would be foolish to advance to low end parts before the high end is finished. No one does that! And for you smart ass:
GF100 is done in clusters as you know. If GF108 is one part of those clusters, in this scalable architecture, and if the clusters have/had problems in GF100, do you think it would make sence to advance for GF108??
But Ill stop feed the trolls, anyway. /Ignore
Has there been any picture floating around of 470/480's w/ DisplayPort? This is a requirement for my display.
R600 - May 2007
RV630 - June/Jul 2007
RV610 - Aug 2007
But the competition did it just fine. RV630 and 610 would probably be even earlier if UVD wasn't problematic (it wasn't present on R600).
regarding silicon logic compartmentalization:
And there's no difference to it largely speaking. (GT200 to GT21X, Nehalem to Arrandale- yes Nehalem does it organized too) GT21X does scale down proportionately to desired performances, but it took them over a year.
You have all this fluff talk based on the same whitepaper but the dates and history (no not some revisionist history) shows otherwise.
Workstation/Playstation: i7 920 D0 @ 3.8, TRUE, EVGA x58, BFG GTX 295, WD 640x2 in RAID 0, 12GB OCZ DDR3, ATCS 840, Dell 24" & Samsung 19", Razer Lycosa and Logitech G9r, HTO Striker, Windows 7 Ult. 64, Antec TruePower 1000w.
Wife's Computer: E4500 @ 3.0GHz on 1.36v, Rocketfish CPU Cooler, Foxconn, 4GB Corsair, Sea 250, Antec Sonata w/500w, ATI 2400, 17" Samsung, Vista Ult. 32.
HTPC: X2 2400BE, 500GB + 750GB + 80GB, ATI 3450 Hybrid CF w/Asus 780G, 4GB A-Data 800MHz DDR2, 32" Westinghouse, XBOX 360 HDDVD (w/o xbox), Aver DTV Tuner, Huappage DTV tuner, Windows 7 32 bit.
PDAs: iPod Touch 16GB and Samsung Omnia
See my work log here: PROJECT ATCS 840
This is the first time I heard about games managing HW and memory. What is the OS good for than? I though the OS manages all HW resources including memory. If the OS cannot see it, how it could give the memory to the program?!
Second thing, the program itself is 32bit too. It can no way see 4 GB RAM and another GB's VRAM. We all know SW under 32bit OS could use up to 3 GB's and now you say it can use even 8 GB's? Or 16 GB's??
gtx 480 clocks are great, like i said! tdp is good, its far away from 298!![]()
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The 4GB Ram is possible on a 64bit version of windows running a 32bit program with special tags. Also the 8GB is possible on both 32bit and 64bit server enterprise edition, tho the 32bit 8GB address comes with significant speed penalties. The 16GB 32bit program access is possible but ONLY on 64bit datacenter editions of windows, which cost what someone well paid makes in a year, maybe even more.
Zed_X, in case you know something share it with us in a form like ... 480SP: 650/1500/4000 250 TDP
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