OMG, lets hope the angle or other stuff is making these big quality differences, because otherwise one may conclude there is a big flow in ATi's implementations of the most important future introduced by DX11. That conclusion would make the 5x-series pretty useless for Dx11 games, compared to.
But lets hope the angel, or other stuff is making the difference. Also lets hope the DX11 games never come to the marked

, because otherwise he conclusion would be devastating to ATi.
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