Quote Originally Posted by tekjunkie View Post
Quote Originally Posted by anandtech

In short, here’s what we still don’t know and will not be able to cover today:

1. Die size
2. What cards will be made from the GF100
3. Clock speeds
4. Power usage (we only know that it’s more than GT200)
5. Pricing
6. Performance

At this point the final products and pricing are going to heavily depend on what the final GF100 chips are like.
Quote Originally Posted by HardOCP

However, right now there are unknown variables about the GF100. While we have a good idea about the inner workings of the GPU, there are other factors we simply do not know yet. Not much is really known about pixel shader performance. Without knowing how the clock domains are setup, and what the actual clock speeds are, we can’t even guess at what pixel shading performance will actually be like.

Then there are the variables that will make or break this GPU. We don’t know what the cost of video cards based on this GPU will be. We don’t know how much power this GPU is going to demand and what kind of power supply will be required to operate it. We don’t know the kind of heat output it will generate and what kind of cooling solutions will be required. We don’t know NVIDIA’s production and yields of this GPU. Lastly, we don’t know what availability is going to be like.

When all is said and done, the GF100 sounds impressive in terms of feature set and performance for gaming, but we are far away from being able to tell you what kind of gaming experience it is going to bring to the table. We are also far away from being able to tell you if it is a good value or not based on other physical factors. We’ve been burned before.
This has gotta be the most desperate attempt in the history of the GFX market to stop sales of competing product (and stalling the sales of your own lineup) by upping the dust around the phantom product that will not be out in the next two or three months! Bravo nVidia