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I wrote Physics.
Does it matter if I wrote Physics or PhysX? Its OBVIOUS we're talking about 1 setting.
The point is, thousands of games (minus the dozen that use PhysX) didn't need nVidia fancy PhysX to make rigid bodies and cloth and blowing papers.
In 2002, Hitman2 had cloth simulation. Half-Life 2 floating barrels and colliding objects didn't require a nVidia card. And ofcourse Crysis runs just as well on a Radeon as a GeForce.
But, Batman is a TWIMTBP game. nVidia wants only their loyal gamers to have access to all features. I'm all for acceleration of existing content, but requiring PhysX for additional game content (cloth, debris, papers etc) is just wrong.. And if Crysis managed to model village houses collapsing from exploding barrels with a CPU, why other than "cheating" would some crumpled paper in Batman cause it to always go down to 15fps with a Radeon?
FYI: in older post I have link to tomshardware which shows like 30% CPU (i7) both WITH AND WITHOUT PHYSX - most cores idle.. clearly its artificially generating low results.
Last edited by ***Deimos***; 11-28-2009 at 06:55 PM.
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