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Thread: The official GT300/Fermi Thread

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  1. #11
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    Quote Originally Posted by Chumbucket843 View Post
    why would you want to run physx on a cpu? thats like saying i want to do HPC tasks on a netbook.

    hmmm....
    http://www.xtremesystems.org/forums/...6&postcount=12


    LOL...


    CPU physics are more powerful...! Where have you been? All that Nvidia's PhysX offers, is ancillary "fluff" (ie: glass breaking, tiles breaking, paper shuffling on the floor, etc), it's all superficial to actually whats going on in the game. Eye candy!


    That^^ puffery is not the type of physics we are asking for and demanding in games. Batman's/Mirror's Edge overdone, superficial physx, is not what we are discussing in this thread. Carmack, DICE, etc all have been using real physical environments using the CPU for YEARS...! UNO? actual physical objects. Like a piece of fuselage being turn off a fighter from AA, and having that land on the road in front of you, as you run it over in the jeep, only to have it kick up and kill the other in the jeep behind you....!

    We've had these real deformable objects in games for years. Developers just haven't been able to make heavy use of physics or the power to make full use of multi-threading yet. So that everything within a scene is basically it's own object.(bulldozer?). Just look at Battlefield 1943.. massive use of CPU physics! or (again) THIS video.


    Nvidia can't touch that!


    The reason nVidia is marketing flowing capes, ancillary paper, broken tiles and such, is because they know it would take quad-SLI to have real physics.

    The Intel Core i7 920 is only $240 folks... less than a GTX285. Think on it!


    PhysX is no different than Havoc, except Nvidia bought and started to support it minimally in their own video cards, so you didn't need a separate physics card... back when dual-core CPU's were just rumors. Now almost all of us have 8 threaded rigs...

    You would need tri-sli to equal what the i7 can do. (ie: Velocity physic engine video)
    Last edited by Xoulz; 10-05-2009 at 03:42 AM.

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