Quote Originally Posted by DilTech View Post
Saaya, are we sure it worked fine before? Multiple vendors drivers generally don't play nicely together, which usually causes all kinds of stability issues. Could you imagine the sheer number of non-computer knowledgable people calling NVidia complaining when the 2 drivers together cause graphical corruption and they blame NVidia because before they added the geforce card for physx the system worked fine? You worked in CS before, you know it would happen.

If we have a completely impartial judge to test this out, see if it worked without issue before in all physx enabled titles, then we can make that call. I'd actually be interested in seeing those numbers myself!
Yes it did clearly work before. Nvidia just blocked it with updated drivers.

http://www.rage3d.com/board/showpost...&postcount=628

I have just got a GeForce GTS 250 as dedicated PhysX card and my 4870x2 for rendering, I have run the game benchmark with those results:

- Drivers: Catalyst 9.9 & ForceWare 185.68
- Resolution: 1920x1200
- Vsync: On
- AntiAliasing: 4x with AAA forced via CCC
- Anisotropic: 16x
- PhysX: High
- Minimum: 30
- Average: 58
- Maximum 60:

It's really cool to see the ATI and nVidia cards working together. PhysX are cool in this game, I have seen banners, smoke and flying papers, it adds a bit of atmosphere to the game.