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Thread: Ian McNaughton goes out against The Way it's Meant to be Played

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  1. #11
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    Quote Originally Posted by Farinorco View Post
    No. That AA code is shader code (AFAIK).
    It's regular hardware accelerated AA.

    If you have a piece of code, written with a standard API, that should work on any hardware compatible with that API
    An API just asks the hardware and driver to do something. There's no guarantee at all that it does it properly. If what you said was true there would never be bugs in games that only affect one vendor's hardware.

    Including extra code to ensure that certain features that should work on standard hw only do with some brand of hw, is not disabling it?
    It's not disabling it if you wouldn't have gotten it in the first place. What you're saying is that adding it for Nvidia but not adding it for ATi is the same as disabling. That's obviously incorrect.
    Last edited by trinibwoy; 09-28-2009 at 07:33 AM.

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