No. That AA code is shader code (AFAIK).
I think you know enough (more than me I think) about those things, so:
If you have a piece of code, written with a standard API, that should work on any hardware compatible with that API, and you include an absolutely unneeded line such as (either way it's the same):
If myHW is detected, then papapapa...
or
If not competitorsHW is detected, then papapapa...
Do you really think that nobody is losing nothing with "the deal"? Come on man...
Including extra code to ensure that certain features that should work on standard hw only do with some brand of hw, is not disabling it?
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