Quote Originally Posted by FUGGER View Post
SimBy, nope but you did miss "Nvidia working closely with game developers validating in game features"

Key word, validating.
Quote Originally Posted by Manicdan View Post
people are getting mad cause a hardware company is offering time and money to help games get smooth results. whats so bad? disabling the AA ingame was done since they cannot verify with ATI that it will not cause any issues (this is my interpretation of if, since i do not know if anyone who help build B:AA could have done this by simply putting it on an ATI rig and testing onsite)
Isn't the issue 'where do you draw the line'?

What if they disabled anything other than 'low' texture quality on ATi hardware, saying they hadn't validated it for ATi hardware?

Surely the point of a platform / API etc., is that you can pretty much abstract the hardware and get on with the coding without worrying about the bare metal? Or am I just being naive?