Quote Originally Posted by Der_KHAN View Post
why is it that many of you don't seem to like MW4?
I just started to play MW4:Mercenaries a few days ago. I got the entire MW4 series in a game bundle at Fry's Electronics a couple of years ago, but had compatibility problems back then and set the game aside. I managed to get the damn thing working on Vista x64 so I'm happy as can be about that.

I actually like MW4 a lot! I heard, back in the day, that people didn't like the limited way the mechs could be configured, compared to MW2. In MW2 you could put anything anywhere, like having a PPC in the leg, an LRM20 in the head, etc. MW4s mechlab style is actually the way the books describe the way it should be. There are supposed to be standardized ports and hardpoints that certain sizes and classes of weapons can be attached. MW4 is spot on when it comes to this. I think MW3 was similar but it's been a long time since I've played it.

My point is, our beloved MW2 was actually blatantly WRONG when it came to mech customization/configuration. I have to agree that that's what made the game so awesome back in the day, but M$ rightfully brought the franchise back to its' Battletech roots. The few complaints I have about MW4 are about the interface and naming of mech variants. The interface is absolutely horrendous when navigating the mechlab and free market. They simply got that part of the game wrong.