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Thread: Lucid Hydra on Smackover 2

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  1. #11
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    Quote Originally Posted by Manicdan View Post
    the fact that its rendering only partial sections of the environment is great.
    were so use to CF and SLI that alternate frames or do half a screen each, end up costing the same memory for each one. if the lucid can keep half the textures on each, it would be killer to see 2x 4870 512MB do just as good as the 4870x2 2GB at any resolution/setting.

    the scariest thing seems to be latencies, but we cant argue that this thing is just a great concept that we all hope brings new ideas to how gpu scaling can really should work.

    and for the console idea, i wonder if this would help make the nextgen system use many inexpensive gpus, and let the programmers decide which one gpu handles which environment pieces.
    2x , imagine 4, or 6, supposedly, lucid said it supports up TO 16!!!

    Put it this way, if Hydra works the way they say it is going to, anyone with money will be able to have 100 FPS constant in any game they choose, at any resolution and settings. The only hold back, will be how many PCIe slots are available on the board.

    The crazy thing is too, that this will be achievable with the cards we have now, and those will still be usable with cards that come in the future!!!! Imagine what PC gaming will be like in another 5 years, if this all goes as well as we hope.....just wow!!!
    Last edited by Decami; 12-22-2008 at 02:54 PM.
    This post above was delayed 90 times by Nvidia. Cause that's their thing, thats what they do.
    This Announcement of the delayed post above has been brought to you by Nvidia Inc.

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