Directly from Lucids Site............http://lucidlogix.com/technology/distributed.html


The HYDRA real-time distributed processing engine can:

Deliver cost-effective graphics performance with a near-linear to above-linear performance.
Operate in an adaptive, dynamic, real-time manner.
Eliminate bottlenecks that exist in typical 3D graphics applications.
Provide interoperability with all GPUs and chipsets.
Work with the latest versions of DirectX and OpenGL