Next questions: When does the GPU fetch the texture data from RAM? What happens if the texture data fits VRAM? What happens if it does not?
I hope you know the answers. I think you are sailing on unknown waters... It's a trap, really!
Its still in main memory....And if textures cant fit the memory on the graphics card it would read it from main memory aswell. We had that function since AGP via GART. But that would be an additional EXTRA amount locked for it.
Crunching for Comrades and the Common good of the People.
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