Quote Originally Posted by Shintai View Post
GDDR4 is and was a failure. So lets drop that part.

GDDR5 is still in low supply. If nVidia had gone GDDR5 aswell. There would be a huge supply issue. And AMD already got all the supply. In short, until GDDR5 gets enough volume and gets cheap enough. 512But GDDR3 or 256bit GDDR5 is basicly the same in all aspects. 256bit GDDR5 is the winner in the long run tho when GDDR5 prices comes down and supply increases.

So its not a matter of if GT200 supports GDDR5 or not. Bandwidth doesnt matter atm.

nVidia failed because they thought AMD would go the cheap small route again. So they put their money on 480SP or so. Not 800.



Bandwidth has always been a problem! Since Everquest, video cards have always had a hard time dealing with the game world, simply due to the limitations of bandwidth and memory size.

All the stuttering that goes on is almost solely due to lack of bandwidth and/or only 1gig of memory. I'm sick of this. Who cares about max fps or even shaders, when every game glitches when entering a building or awsome spot... totally ruining the experience.




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