When I talk about optimized, I mean the ability that the software has in order to push the hardware in an efficient way... I think Crysis does it very well, some think otherwise, I don't care...
About dual-gpu concerns, its very clear that CryEngine2 is not friend of scalability... If you come to think of it, dual GPU is only here about 3 years, that's about the same time Cryengine2 took off... Rewriting such an engine in order to make it more multi gpu friendly should be costly, and for 30 bucks, I guess we are getting a very good game. At least I am enjoying it![]()
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