Quote Originally Posted by hokiealumnus View Post
That explains it! I have an old version of Winrar. Very good observation; I didn't even know they had implemented that. With the OC reduced to 2.4GHz (PWM was getting toasty), it now gets 1655KB/s & processes 100MB in 1min1sec. By comparison, the C2D rig gets 1,253KB/s & processes 100MB in 1min20sec. Thanks for pointing that out! Now to figure out why F@H doesn't crunch better...

OP I must apologize again, this was not meant to turn into a derailment. If you want, feel free to have an admin delete my posts from Winrar on; I won't be offended. While SP might be moot b/c of its single-threadedness (no, that's not a word), I still stand by the F@H issues. Carry on.
Hi, hokiealumnus Well I'm quite bussy with folding and I can tell you that the multi core client for folding, isn't doing much intercore communication.
It's not like the ps3 client that does do a litle bit of work on each spu.
the folding multicoreclient behaves like a client that can work on a grid of computers, so it doens't need the big intercore bandwith (it's not like the intel intercore communication is as slow as ethernet ) That's why folding smp needs the MPI service for multicore! So phenom will only outperform Core 2 if folding would implement somthing like the ps3 core, but that doens't make much sens for a normal x86 cpu.

greetz