
Originally Posted by
GoThr3k
a multithreaded feature is like doing physics on another core, the game itself is not multithreaded, but like someone said above people are tend to believe what they think is correct
i dont ever care, i dont play crysis,crysis is just badly coded, it looks awesome and thats it, it doesnt even scale well with multiple GPU's, but again, like i care, believe what you want to believe
if you would have clicked on a link i provided you would ze a 2.66 dualcore outperforming a 2.4 quadcore
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