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Thread: Crysis Warhead dropping exclusively on PC this Fall

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  1. #11
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    Quote Originally Posted by XS2K View Post
    Crysis is not multithreaded?How come since it uses close to 90% my CPU's each core?And here is the utilization on a Quad Core.
    90% i may be in a need for new glasses, but your core 0 shows a peak at 55% with an average of 40%, core1 average of 55%,core2 average of 30% and core3 average of 30%

    looks like a poor implemented multithreading to me

    http://www.gamespot.com/features/6182806/p-6.html
    Dualcore faster then a quadcore at 1024 with medium settings

    here you have it

    http://www.tomsgames.com/us/2007/11/...ull/page2.html

    Quad-Core Utilization and Overclocking the Video

    Since I was working with a quad-core machine I wanted to make sure that the game was utilizing all four cores. I did some performance monitor captures while running the CPU benchmark to see if each core was getting some action.

    EDIT: When I originally published this article and looked at the graph of the processor performance capture my first impression was that Crysis was utilizing all four cores - which is true. Crysis is passing instructions to all four cores but not maximizing their ability to handle instructions concurrently. All four cores look busy in the graph but the reality of it is that they are basically operating as a single-core and taking turns. In it's current state Crysis does not take full advantage of multi-core processing.
    http://www.extremetech.com/article2/...2209093,00.asp
    Last edited by GoThr3k; 06-06-2008 at 02:01 PM.

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