Patch installed, my impressions:
Vista X64, Crysis64.exe, C2D E6600 3,3Ghz, HD3870 CrossFire 837/1201
- DX10 CF runs perfectly now.
- DX10 is slow as hell loading textures. I mean, in the beach level, you're seeing around, you look at a certain point, it's OK. Then, you turn 180º. You have to load the textures of that new place. It takes almost 2-3 segs to do it, and in that timeframe fps drop to almost 0. If you use binoculars, you have it too.
- DX9 works as fine as before, I can't feel any difference. This is the way to play Crysis, the texture load time is just miliseconds, not seconds like with DX10. And much higher framerate, 20-30fps more in certain places (beach for example).
- Some zones and levels just doesn't work with CF, like before. One good example is Relic from the beginning, or the village in Recovery. It's like the textures take ages to load again, and when they are loaded, perfomance is very very low, I think lower than single card. DX10 does not suffer this issue so far.
Just my 2 cents. If anyone can confirm this, better.




Reply With Quote

Bookmarks