Quote Originally Posted by tsuehpsyde View Post
Ninja Edit: The first bank of memory (first four sticks) are the only ones showing up. The other 4 sticks in the bank next to CPU #2 aren't showing up at all, so it's only seeing 8GB of memory (but this is 32-bit Windows, so it doesn't really matter). However, the memory is still showing up in slots 1/2/3/4, so I'm not sure why dual channel isn't kicking in...
Welcome to Barcelona You'll most likely have similar problems in 64-bit Windows as well. I was running 2k3 x64 R2 with my chips and had problems with memory detection as well. In my case, CpuZ saw all 8gb, but when I pulled the "drop down" menu to see which slots were populated, 4 out of the 8 slots showed memory inserted: 1gb in each slot. I was using 2gb sticks You'll also notice that I was stuck @ 159mhz single channel.....

Quote Originally Posted by JohannesRS View Post
What bothers me is: since the chipstes from server parts are more difficult to deal with is already a fact, why the heck are they so more difficult to deal with? What are the reasons behind it?
All chipsets aren't perfect upon release, but the Barcelona "compatible" chipsets are unusually bad. This may have to do with the fact that the prior socket F chipsets were designed with QuadCore AMD's already in mind. Chipsets were built according to AMD's guidelines which - in a perfect world - would have supported Barcelona as a "drop-in" upgrade. The reason C2D didn't have as many issues was due to the fact that the chipsets were designed SPECIFICALLY for that generation of cpu's and required users to purchase new mobo's -> something AMD wanted to avoid.