Originally Posted by dasa no developer making a game for current consoles would anyway it may seem stupidly high but you should see the difference it makes in skyrim you go from very blocky shadows at 4096 to fairly sharp shadows at 8192 4096 (blur is disabled) http://i3.photobucket.com/albums/y83...9/TESV4096.jpg 8192 http://i3.photobucket.com/albums/y83...ESV8192-00.jpg and a few shots of it with a bunch of mods http://i3.photobucket.com/albums/y83...reenShot11.jpg http://i3.photobucket.com/albums/y83...nshot45140.jpg That almost doesn't look right. It's not as if 4096 is a small resolution shadow map so I'm surprised to see it so blocky.
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