Quote Originally Posted by zanzabar View Post
the cpu is broken in it IMO, with physX it uses 2 threads without its on 1 so the total physX package should work on 4 threads
Then it is indeed broken. Why would anyone need to show GPU/CPU results when cpu physx only uses one thread
Had the engine itself properly utilized physics on the CPU w/o the need of physx we would be able to choose how we want to use in game physx IMO.