How good is mantel vs DirectX 11 in terms of picture quality and dos it have tessellation for example? or is this going to be basically OpenGL but faster?
How good is mantel vs DirectX 11 in terms of picture quality and dos it have tessellation for example? or is this going to be basically OpenGL but faster?
Last edited by Mk; 09-29-2013 at 11:39 AM.
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