Quote Originally Posted by Iconyu View Post
If this generation turns out as I'm expecting, Nvidia will need to release a bigger card for one reason, next generation games are going to be VERY gpu processing heavy and the 680 is very weak in that area. AMD have a balanced card, and all consoles have half the shader count of the AMD flag ship. So while this rumoured Titan might be large and hard to overclock, it could be the nvidia card this upcoming generation needs.

The hurdle for nvidia will be the fact that while the initial performance will be better than the jump from 480-580 a lot of gamers will feel it's still underpowered for its size and heat output. But to beat the 7970 hands down in those newly critical areas it'll need to be big unless nvidia have a real shader rebuild.
I love the "NVIDIA is screwed! All the upcoming consoles will be AMD!" posts.

A. The GPUs in consoles are feeble compared to the GPUs we buy, and they have to make the games playable at 1080P on them. In other words, next gen consoles aren't going look like PhysX tech demos just because they are next gen consoles.

B. The feeble little GPUs in consoles have feeble little CPUs pushing them, and in the console world, your game has to run smooth. The console port games aren't exactly reknowned for pushing computer gaming forward.

C. Last, it's never really mattered much which GPU is in consoles. ATi cards always ran the original Xbox ports and PS3 ports, and NVIDIA runs 360 ports. They have to be coded to run in DirectX, not "OS360" or whatever those things use.

The console factor is very much misunderstood. A console contract means you get to sell a bunch of your lowest end product at razor thin margins, not that "Yay! We win! Our competitor will be gone next year!". Ask intel if they care about not having any CPUs in consoles.