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Thread: EVGA GeForce GTX 560 Ti 2Win Dual GPU Review

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  1. #35
    Xtreme Mentor
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    Well the thing is that if you feel that Vram is the limiting factor in your PC, then why dont you upgrade your graphics cards?

    Quote Originally Posted by CrazyNutz View Post
    Fact is BF3 Can max out the vram on 1gb GPU's, and when it dose you have an undesirable effect on your gameplay!
    I have heard from two or three people now with SLI 1 Gb GTX 560 tis and also 8 Gb system ram that they never experience any lag spikes or unplayable framerates in BF3 on Ultra settings, so no this isnt a fact, it is only your personal experience.

    I havnt yet been limited, nor seen lag spikes in a lot of games that people claim 'eat up more than 1 Gb Vram' -

    Metro 2033 - Max settings, 4x AA, DoF - 30-35 FPS average, not really very playable, but then a pair of 2 Gb GTX 560 tis also perform identical to this, so Vram is not the limiting cause
    Witcher 2 - maxed out with Ubersampling disabled and 4x AA - cnstant 40-60 FPS, smooth gameplay with no lag or stutter
    Civ V - maxed out with 4x AA, constant 60 FPS, no lag spikes, no stutter. The only problem is waiting times between turns later on in the game, but this even happens for people with 3 Gb GTX580s.

    I will gladly upgrade to 2 Gb or more Vram when I need to do so. At the same time, you wont see me complaining like you lot do that any less Vram than what I have is insufficient for other people, because unlike you and several others, I realize that Vram alone is not the limiting factor for performance and lag spikes.

    Quote Originally Posted by BababooeyHTJ View Post
    He is just defending his purchase which I do think is a good buy.
    The irony of that statement from someone who always complains about anything with less Vram than what their card has is astounding. If Vram is so important to you, then feel free to buy a 3 Gb GTX 580. There is no need for you to have to complain about mid range cards which only have 1 Gb Vram.

    BTW - Oblivion fully modded with QTP, improved LOD and character textures, OGE, Godrays and I cant remember whatever else I used was only using up around 700-800 Mb Vram with 4x Transparent AA.

    Skyrim only uses up 800-850 Mb Vram on Ultra with 8x MSAA. Dropping the AA down to 4x still leaves plenty of room for texture modding.

    When oblivion is modded up to this amount and only using 800 Mb Vram, I still get lag spikes with SLI mode disabled because one GTX 560 ti is insufficient. Using a 2 Gb GTX 560 ti would not improve performance in the slightest bit at all, but having a second and using SLI makes modded Oblivion silky smooth and perfectly lag free and playable.

    I mentioned this because you asked a few times about these games.
    Last edited by Mungri; 11-13-2011 at 05:34 PM.

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