Quote Originally Posted by CrazyNutz View Post
C'mon this thread is getting insane. I understand some of you are trying to save face here, or you just don't know.

The 560ti 2win is vram limited.

Here is BF3 @ 1680x1050 "Ultra Preset" (nothing else tweaked) rush, canals, and my two 460se 1gb in SLI.

I ALT+TAB'ed out of the game as soon as the lag spikes started and took this screen cap.
Notice how the GPU utilization drops when the vram is allocated to the max 1000.

This is what causes the lag spikes. The GPU/s are starved!

My 460se's in SLI can run the game at ultra ~60fps until the vram is full, then its lag spike heaven
Just because BF3 caches more vram doesn't mean that it needs it. Crysis 2 does that as well. At 1080p I don't think that there would be any benefit to more than 1GB of vram in those titles. Its mostly once you start talking about texture packs and/or higher resolutions that more vram really becomes necessary.