MMM
Results 1 to 25 of 733

Thread: AMD FX-8150 Bulldozer finally tested

Threaded View

  1. #11
    Xtreme Enthusiast
    Join Date
    May 2008
    Posts
    612
    Quote Originally Posted by jimbo75 View Post
    So how do you explain those occasions where the *much* faster cpu at low res has the tables turned at loses by a couple of frames at higher resolution? Nehalem was notorious for this for a long time, losing at high resolution to the 940 BE. If it's always faster, why was it losing so many at highest res?
    Increasing the resolution or change the gpu to a slower cutting thos high fps where cpu don't need to work. Areas where there isn't any fight, just running on some with no enemies. Then the gpu will even out the prefetching advantage because it slows the cpu producing frames on easy parts.

    The hard parts for the cpu. parts that are CPU dependent will start to show.

    Games isn't linear, the work differs a lot depending whats going on

    I think that BF3 will have maps where there could be 64 players. This will probably much work for the cpu
    Last edited by gosh; 10-09-2011 at 11:09 AM.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •