Quote Originally Posted by SKYMTL View Post
This is something quite a few people missed and should prove to be a huge step forward for future DX11 titles. It also eliminates the excuse Crytek had when they said current DX11 drivers didn't handle multithreading as required by the MS DX11 SDK.
Oh yes apparently already people who use a PSX emulator are benefiting from this already and Civ 5 users are enjoying the boost too
Fingers crossed the wait for more enhancements for existing DirectX11 games as well as Crysis is not that long now... perhaps the developers might wait until 270 goes WHQL before they start releasing the patches though.

Quote Originally Posted by DarthShader View Post
Nice, does it work in Civ5 already?
Yep nVidia release notes claim a 7% performance increase in Civ5 (on GTX580) however users are reporting higher numbers than this. If you play Civ5 and have an nVidia DirectX10+ card you may wish to give these drivers a try.

Sadly I had to rollback to 266.58 as they did not play too kindly in Batman:AA on my 295

John