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  1. #10
    Xtreme Member
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    Jun 2005
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    Quote Originally Posted by trinibwoy View Post
    Sorry but I'm really not getting your point here. You started off saying that GPUs are "bottlenecking CPUs". That's completely false. A cheap CPU is enough to run most games but we need expensive GPU hardware. That's cause games don't need much CPU power but a lot of GPU speed. That's not the fault of GPU manufacturers or GPU hardware, it's just a fact based on how the software is written.

    A bottleneck occurs when a component is unable to do more work because it's held up by another component. That's not the case here. CPUs don't do more work cause the software isn't giving them more work to do.
    So you're saying that the first statement is false, and the second statement is true? A bottleneck happens when a piece of hardware isn't fast enough to keep up with the rest of the computer. Very rarely is a CPU the bottleneck. Most of the time the GPU is the bottleneck in a game. I guess what I'm trying to say is I don't see how the first half and the second half of that statement don't go hand in hand. When a GPU bottlenecks a CPU, it means the GPU isn't fast enough to keep up. It also means that you can use lower power CPU's to run games in most instances.

    You just reinforced my point about GPUs not being able to keep up with CPUs. Thanks.
    Last edited by Mad Pistol; 03-20-2011 at 08:51 AM.
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