So you're saying that the first statement is false, and the second statement is true? A bottleneck happens when a piece of hardware isn't fast enough to keep up with the rest of the computer. Very rarely is a CPU the bottleneck. Most of the time the GPU is the bottleneck in a game. I guess what I'm trying to say is I don't see how the first half and the second half of that statement don't go hand in hand. When a GPU bottlenecks a CPU, it means the GPU isn't fast enough to keep up. It also means that you can use lower power CPU's to run games in most instances.
You just reinforced my point about GPUs not being able to keep up with CPUs. Thanks.![]()




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