Commander was not used that much in public games.
It also added complexity and a lot of people couldnt play good commander and players didnt listen.
Moving it out, to the field, it becomes more dynamic.
if your group say 6 people, can hold a uav, and set it to scan an area, you get a tactical advantage but your able to do it in your squad, not waiting for a commander to do it for you.
More fun.
DICE lacks the knowledge how to educate people playing their games, sure a OP chopper with a good pilot owns totally, sure you can say well you can counter it, but how many do that?
I and my team can focus on taking out choppers and planes, sure, but how many times you get a good squad like that in game?
to many noobs
Dice lacks that big time and needs to hire me.

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