I won't defend Lost Planet 2 since we all know its reception ON THE CONCOLES wasn't that great. Personally, I had a good time playing it on the PC but that's beside the point.
Just because a game isn't well received doesn't mean that driver development should stop. Justifying poor performance by stating a game isn't popular is no way to go about looking at this industry.
If I tested 3/4 of those games, our reviews would be absolutely pointless since not one of them really puts massive strain on the GPU. Many thing Civ 5 does and I beg to differ.I'm surprised you never tested COD MW2 (although it's not demanding, it's certainly a relevant game, perhaps at high IQ settings), Civ 5 (late game situation?? It's the first game to actually lag my computer, and it's not even a FPS, has DX11 settings w/ tesselation), Bad Company 2, even SC II, or COD: black ops? With your much advertised timedemo / real world walkthrough testing, this would yield the most valuable data on GPUs on the internet.
BC2 is used. As was SC2 but that was removed due to the CPU playing a massive roll in the overall results.
I have played Civ 5 religiously since it was released and I can tell you that the CPU is what bottlenecks performance. Granted, there are sites using it for benchmarking purposes that somehow get low framerates on even high-end GPUs. Since they flat out refuse to publish their in-game methodology we have no idea where those numbers come from and I sure as heck can't repeat their results even after months of playing.
I don't choose games based upon popularity but rather on a combination of feature sets, benchmark run repeatability and overall GPU demands.
Paying lip service to a press release shouldn't be taken as fact.





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